Monthly Archives: July 2012

Contextual Help Layer

By | Missile Control | No Comments

So, to further assist the learning phase of Missile Control I’ve been working on adding a ‘help’ layer to the game.
This will be supplementary to the in-game learning that I’ve been trying to perfect recently.

The idea for the help layer is to allow a player touch-based context specific information whenever they want. Without intruding on the game experience or presenting walls of text / control diagrams.

Here’s an in-progress shot of how it will work….
New little ” ? ” icon in the pause menu..

touching it give you…

so now click on what you want to learn about ..win

Just need to add the context info for all the elements of the game…

New teleport effect

By | Missile Control, Screenshots | No Comments

Been working on plenty of stuff recently. Most of it is behind the scenes but now we’re getting to work on a few more of the visuals. One of the targets is a new (more obvious) teleport effect. The last one was waaay too subtle and noone understood it when play tested.

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