Oh man, going to PAX AUS for one day was simultaneously awesome and extremely depressing.
I made the decisionΒ to only display for 1 of the 3 days. That one day was really cool! Met a bunch of great people and demo’d the prototype for a solid 8 hours. (side note…. showing off an oculus rift title is quite exhausting compared to more fire and forget game demos) I got to check out the HD version of the Rift and got a mention from the Oculus dudes!
Then heading home sucked….I had to tune out from all twitter and gamedev news feeds. I felt so bad for not being there but I’d feel a lot worse if I missed the birth of my next kid >_>
Next year will be different! There’s no fucking way I’ll be having another kid that soon so it’s clear skies!
The other slightly less depressing thing is the lack of progress on the other game we’ve been working on. It hit a bit of a brick wall recently. We had the intention of showing it at PAX too…. fucked that up for sure!
No matter… time to get this protoype build posted online and get working on the next version. Need to touch base with a few of my other projects too, spread the love a bit.
Here are a few more photos from the event, it went so fast I barely managed to breathe let alone take in my surroundings!
-Ryan